pub enum PoolState {
H,
Conv,
}Expand description
2026-09-30: A recurrent state of the pool.
Variants§
Trait Implementations§
impl Copy for PoolState
impl Eq for PoolState
impl StructuralPartialEq for PoolState
Auto Trait Implementations§
impl Freeze for PoolState
impl RefUnwindSafe for PoolState
impl Send for PoolState
impl Sync for PoolState
impl Unpin for PoolState
impl UnwindSafe for PoolState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.