pub fn ssm_h_state_f32_to_f16(
gpu: &dyn GpuBackend,
kernel: KernelHandle,
src: DevicePtr,
dst: DevicePtr,
n: u64,
stream: u64,
) -> Result<()>Expand description
2026-09-25: FP32 -> FP16 conversion of n h-state elements
(ssm_h_state_f32_to_f16, round-to-nearest-even). The kernel is
grid-stride, so the clamped grid still covers every element. src and
dst must not alias: an in-place narrowing conversion is a data race.