pub fn fill_slots_from_block_table(
gpu: &dyn GpuBackend,
kernel: KernelHandle,
slots: DevicePtr,
block_table: DevicePtr,
start_pos: u32,
count: u32,
block_size: u32,
stream: u64,
) -> Result<()>Expand description
2026-09-25: Fill count slot-mapping entries on the device from a block table:
slots[i] = block_table[(start_pos + i) / block_size] * block_size + (start_pos + i) % block_size. count == 0 launches nothing.