pub struct ProcessQueue { /* private fields */ }Expand description
Below this many distinct states the C++ RepeatDetector scans a
small vector; above it, it switches to a hash set. We always use a
hash set — AHashSet makes the small-N case cheap enough that the
dual representation is not worth the complexity. Behavior (which
states are reported visited) is identical.
FIFO queue of states awaiting predict/complete, with an attached visited set so a state is enqueued at most once per advance round.
Implementations§
Source§impl ProcessQueue
impl ProcessQueue
Sourcepub fn clear_visited(&mut self)
pub fn clear_visited(&mut self)
Clear the visited set (called at the start of each advance). The queue itself is asserted empty by the caller.
Sourcepub fn is_visited(&self, state: &ParserState) -> bool
pub fn is_visited(&self, state: &ParserState) -> bool
True if state has already been seen this round.
Sourcepub fn enqueue(&mut self, state: ParserState) -> bool
pub fn enqueue(&mut self, state: ParserState) -> bool
Enqueue state for predict/complete unless already visited.
Returns true if it was newly enqueued.
Sourcepub fn mark_visited(&mut self, state: ParserState) -> bool
pub fn mark_visited(&mut self, state: ParserState) -> bool
Mark state visited without enqueuing it for processing.
Returns true if it was newly marked. Mirrors the C++
EnqueueWithoutProcessing visited-set side effect; the caller
is responsible for adding the state to the scanable list.
Sourcepub fn pop(&mut self) -> Option<ParserState>
pub fn pop(&mut self) -> Option<ParserState>
Pop the next state to process, or None when drained.
Trait Implementations§
Source§impl Debug for ProcessQueue
impl Debug for ProcessQueue
Source§impl Default for ProcessQueue
impl Default for ProcessQueue
Source§fn default() -> ProcessQueue
fn default() -> ProcessQueue
Auto Trait Implementations§
impl Freeze for ProcessQueue
impl RefUnwindSafe for ProcessQueue
impl Send for ProcessQueue
impl Sync for ProcessQueue
impl Unpin for ProcessQueue
impl UnwindSafe for ProcessQueue
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